Campagna |
---|
UIO DID IE LEAT lLdW Libertà RdN SdF IFdON IMdT LAdW LGDS RdDF SiSR - TFGE |
Era |
Ede Ep - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Summoners of the Third Degree are allowed to maintain small Circles. These Circles, called 'Circles of Destruction' by some, always hit their target.
Special Notes: Circle: The ranged attack of this unit always has a 100% chance to hit.
Avanza da: | Summoner |
---|---|
Avanza come: | Summons master |
Costo: | 35 |
PF: | 60 |
Movimento: | 5 |
PE: | 160 |
Level: | 3 |
Allineamento: | neutrale |
ID | I8 Ak_SummonerIII |
Abilità: | Summon |
scimitar lama | 7 - 3 ravvicinato | ||
hammer impatto | 10 - 2 ravvicinato | ||
circle of destruction fuoco | 14 - 1 a distanza | always hits |
Resistenze: | |
---|---|
lama | 0% |
perfora | 0% |
impatto | 0% |
fuoco | 0% |
freddo | 0% |
esoterico | 20% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Acque basse | 3 | 20% |
Acque profonde | 99 | 20% |
Campo di funghi | 2 | 50% |
Castello | 1 | 60% |
Caverna | 2 | 40% |
Colline | 2 | 50% |
Congelato | 3 | 20% |
Foresta | 2 | 50% |
Impervio | 99 | 20% |
Invalicabile | 99 | 40% |
Montagne | 3 | 60% |
Palude | 3 | 20% |
Pianura | 1 | 40% |
Sabbia | 1 | 40% |
Scogliera | 2 | 30% |
Villaggio | 1 | 60% |